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Expertise

Our expertise is in social cognition applied to interactions with synthetic humans across the domains of tele-immersion and mental health.

While in academia

Copywright: Shared Realities

Research projects


Contributing to and leading research projects ranging from PhD studentships to large mult-partner projects


Funded by UKRC ( mostly EPRSC) & EU framework programe

Research Infrastructure

Development of research infrastructure, both hardware and software and its integration, including:

A wide range of tele-immersive systems, using both authored and live 3D video reconstruction avatars

Integrated eye tracking and neuroimaging into a range of immersive and mixed reality displays

Used by the UK the Universities of Nottingham, Reading, Salford, Roehampton and UCL

Design and commissioning of a variety of immersive display and capture spaces, including for a laboratory, cooperative space and public place - used in the Universities of Reading and Salford

Advising research councils on research infrastructure investment

Study of people in immersive social XR

Use of mixed methods approaches, including objective and subjective measures from cognitive psychology and neuroscience

Investigation of collaboration, trust, rapport, engagement, creativity, acceptance and inhibition

During assessment, treatment and collaborative tasks

Applications


Distributed and multi-disciplinary decision making, including design, command and control, mission planning & emergency response

Mental health, including assessment, exposure therapy, adaptation and acceptance

Since Academia

Development of demos, applications and tools in the Unity game engine

Focussed on non-verbal communication of virtual humans and integration of chatbot GPT

For example, cognitive models including emotionally driven mediation of awareness and attention linked to a social eye gaze model and other non-verbal communication